Careers
Small team. Unreasonable standards.
Workroom is the system interior design firms run their business on — sourcing, procurement, time, billing and accounting in one record. We are a remote-first team building it for people who notice when software is careless.
One role open right now
We hire rarely and slowly. Here is what is open today. If none of it fits, write to us anyway — the note sits on file and it is the first thing we read when a seat opens.
Not the right fit? Tell us what you would work on, something you have built that you are still proud of, and how to reach you. A link beats a PDF. We read everything and reply to the ones we can act on.
The conditions, stated plainly
Remote-first, worldwide
There is no office to be near. We work across time zones and write things down, because the alternative is a meeting.
Small enough to matter
The team is measured in people, not departments. Whatever you build, customers use it — usually within the week.
We ship constantly
Updates go out most weeks. A customer put it this way, unprompted: “They update almost weekly and think of things to implement that I never knew was a sore spot in my business.”
Close to the work
Everyone talks to designers. If you cannot explain what a purchase order does to a project’s margin, you will learn in your first fortnight.
Craft is the job
This is business software for people who arrange rooms for a living. They notice spacing, wording and whether a number is right. So do we.
Honest about the gaps
Our roadmap says what is not built yet, and our security page names the controls we have not put in place. We would rather write that down than be caught out.
Judgment, and the patience to finish things
Interior design firms carry real money through our software — client deposits, vendor payments, a project’s entire margin. That rewards people who check their work and tell the truth about what is done.
- You finish things, including the last ten per cent nobody claps for
- You can hold a customer’s actual problem in your head while you build
- You write clearly enough that a decision survives you being offline
- You would rather flag a problem early than defend it later
- You have opinions about the details, and you can let one go
Tell us what you would build
No role, no form letter. What you would work on and why it matters to a design firm.
Spend twenty minutes in the product.
The best applications we get mention something specific — a screen that could be better, a workflow we have not covered, a number a designer would want and cannot see yet. Book a demo like a customer would, then tell us what you noticed.